|
Post by destillaah on Mar 2, 2015 18:11:46 GMT
Here are the patch notes for today's patch. Once again we thank you for your feedback and reports. In case of additional issues please use the issues thread and provide as much information as possible when reporting them.
- Fixed an issue where the "Attacking Forces" count in the GUI was not reported properly for all attackers. Only affected the GUI count, the actual challenge was unaffected and working properly.
- Fixed an issue where the conquest window in the GUI would be removed after teleport/respawn. The GUI window is now recreated as expected after a player teleports/respawns.
- Fixed an issue where the siege-stone vulnerability phase was not always being extended at server-down.Some challenges were seeing siege-stones already vulnerable at server-up.
- Fixed an issue where the attacker & defender's challenge clocks could become out-of-sync with each other. Descynchronisation could cause attacker's siege-stones to not go vulnerable as expected.
- Fixed an issue that crashed the NA servers. Caused when a challenge was activated by an attacker that already had an active attack challenge and that existing challenge had been reloaded from persistence after server maintenance.
- Wager confirmation window text altered to avoid confusion about what is actually being paid.
|
|