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Post by destillaah on Mar 2, 2015 17:53:55 GMT
This is the first of a series of patches to fix some issues that surfaced with the latest expansion.
-Problems some players were having with spell extensions: extra damage, faster travel, and extra distance have been fixed
-Guard Tower damage has been slightly reduced
-Fix for screen shot directory in Windows 7 where it wasn't created automatically
-Fix for disabling blow effect not going away if killed while it was active
-Fix for extremely slow Rage and Dwarven Perseverance skill progression
-Fix for AOE spells going through houses
-Ship Module crafting costs reduced
-Warhulk Module crafting costs reduced
-Fix for quest log on NA1 server
-Fix for starter polearms being better than R10 weapons
-Removed output for Dummy Effect Target when getting a melee extension
-Fix for Bloodcraft and Shadecraft effect persistence
-Fixed Keen enchantment of Magic Staffs
-Fixed Feather encumbrance enchant on armor
-Fixed most clan boards problems
-Fixed some Quest Diary problems
-Reduced health on player house doors
-Generally improved monster loot
-Corrected some monster attack rates
-Balanced most monster protections
-Fixed Oathliege spawn
-General monster adjustments and balancing.
-Campfires are now craftable under woodcutting.
-Elemental Bows can no longer damage Sea Fortresses
-Side Step when autorunning has been fixed
-Fixed so that crafted staffs now do the correct damage according to their magnitude
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