Post by destillaah on Mar 2, 2015 17:57:59 GMT
-Fixed a bug/exploit where you could fire a cannon without using black powder
-Fixed a ranking issue in officer chat
-Fixed a problem with the Maintenance skill where it wouldn't always give an up to 25% durability loss reduction
-Fixed a bug where a disabled clan city guardtower could not be re-enabled until after maintenance
-Fixed a bug where in some cases you were unable to activate mines after they had been deactivated.
-Made Health to Mana, Mana to Stamina and Stamina to Health in Lesser Magic less dependent on encumbrance (so you can cast it in heavy armor)
-Increased Physical Protections for Full Plate Armor by 25%
-Increased Physical Protections for Dragon Armor by 25%
-Increased Physical Protections for Infernal Armor by 25%
-Fixed a missing icon for Player House Safe
-Fixed a bug relating to object clipping and persistence in Video Options
-Updated visuals for Infernal Ward
-Updated visuals for Infernal Shield
-Updated visuals for Guardtower SFX
-Updated visuals for Dragon Breath
-Updated visuals for Fireball
-Fixes and Guards for Lost Connection to Server problems
Reduced randomness factor on these spells:
-Acid Arrow
-Ball lightning
-Begone
-Blast
-Blizzard
-Come hither
-Corrosive blast
-Cursed bolt
-Death fog
-Disintegrate
-Dragonbreath
-Exploding charge
-Explosion
-Fireball
-Firebolt
-Frostbite
-Ice storm
-Icicle
-Impale
-Inferno
-Insect swarm
-Lightning bolt
-Lightning strike
-Magma storm
-Mana leech
-Mana missile
-Meteor strike
-Missile fury
-Needles
-Pungent mist
-Sacred Missile
-Sacred Missile
-Shards
-Shrapnel
-Stamina leech
-Tornado
-Unholy fire
-Vampiric touch
-Venom
-Virtuous wrath
-Wall of fire
-Fixed a ranking issue in officer chat
-Fixed a problem with the Maintenance skill where it wouldn't always give an up to 25% durability loss reduction
-Fixed a bug where a disabled clan city guardtower could not be re-enabled until after maintenance
-Fixed a bug where in some cases you were unable to activate mines after they had been deactivated.
-Made Health to Mana, Mana to Stamina and Stamina to Health in Lesser Magic less dependent on encumbrance (so you can cast it in heavy armor)
-Increased Physical Protections for Full Plate Armor by 25%
-Increased Physical Protections for Dragon Armor by 25%
-Increased Physical Protections for Infernal Armor by 25%
-Fixed a missing icon for Player House Safe
-Fixed a bug relating to object clipping and persistence in Video Options
-Updated visuals for Infernal Ward
-Updated visuals for Infernal Shield
-Updated visuals for Guardtower SFX
-Updated visuals for Dragon Breath
-Updated visuals for Fireball
-Fixes and Guards for Lost Connection to Server problems
Reduced randomness factor on these spells:
-Acid Arrow
-Ball lightning
-Begone
-Blast
-Blizzard
-Come hither
-Corrosive blast
-Cursed bolt
-Death fog
-Disintegrate
-Dragonbreath
-Exploding charge
-Explosion
-Fireball
-Firebolt
-Frostbite
-Ice storm
-Icicle
-Impale
-Inferno
-Insect swarm
-Lightning bolt
-Lightning strike
-Magma storm
-Mana leech
-Mana missile
-Meteor strike
-Missile fury
-Needles
-Pungent mist
-Sacred Missile
-Sacred Missile
-Shards
-Shrapnel
-Stamina leech
-Tornado
-Unholy fire
-Vampiric touch
-Venom
-Virtuous wrath
-Wall of fire